Note! This review was written for a previous version of this file!
This is probably the single most brilliant ASM program I have ever seen.
Axe is a totally new language for the 83+/84+ series, and it's amazing. It's useful for BASIC programmers to make fun, fast games without having to look up hundreds of pages of tutorials for a difficult, impossibly low-level language, and for ASM programmers to make games that are just as great as those written in pure ASM without the hassle of programming assembly on a computer and constantly debugging. It is much harder to learn and more risky than BASIC, since it does compile to ASM, but the results are amazing.
Syntax: 9/10
Tailored for TI calcs; simple; similar to TI-BASIC; mostly consistent
Speed: 10/10
I just compiled an 8000-byte program in two seconds; that is freakin' fast.
Usability: 9/10
Simple; acceptable size (two flash pages as of the time this review was written); intuitive controls; YOU MUST READ THE README
Practicality: 10/10
Brilliant concept; convenient on-calc editing; familiar TI-OS editor
Learning curve: Y=2X
Somewhat steep (definitely much harder than TI-BASIC, but much easier both to learn and to code than TI-ASM); easy to code once you grasp the concepts; DO NOT USE IF YOU ARE NOT FAMILIAR WITH TI-BASIC; TI-ASM experience very helpful in many situations
Overall: Y=2X+38/40