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Poke v1.0

FILE INFORMATION

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poke.zip
Filename poke.zip (Download)
Title Poke v1.0
Description A game that is a combination between Breakout and Frogger. You must try to hit the moving target at the top of the screen without hitting any enemies. You lose points if you miss!
Author Ahmed El-Helw (ahmed@ticalc.org)
Category TI-86 Assembly Games
File Size 10,836 bytes
File Date and Time Mon Feb 2 00:55:52 1998
Documentation Included? Yes
Source Code Included? Yes

SCREEN SHOTS

REVIEWS

Review
Review by  Kirk Meyer
Reviewed on 2004-11-02
Attention span: 6/10 After you get to level three, there's not much to be gained.
Controls: 10/10 Left, right, and 2nd. Even includes a pause function.
Implementation: 9/10 Not splendid graphics, but they're not terrible.
Overall: 8/10 An interesting game for a while.

In Poke, you shoot bullets and try to hit the moving target (the point). The difference between Poke and Archery is that in Poke there is also a moving target that you must avoid. There are three levels of play. As you progress there will be more and more moving targets to avoid. In the first two levels you must hit the point fifteen times to progress to the next level; in the last level you play until you die.

You must hit the point thirty times before you can play on the last level. There is no way to win; you just play until you die (by hitting the moving targets you were supposed to avoid one time too many). Sometimes your shot will miss the target even though it hit it, or vice versa.

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ARCHIVE CONTENTS

Archive Contents
Name Size
poke.asm   44041
poke.86p   2234
poke.txt   1487

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