Invaded v1.4.1
|
FILE INFORMATION
Ranked as 244 on our all-time top downloads list with 39820 downloads. Ranked as 3930 on our top downloads list for the past seven days with 4 downloads. Ranked as 418 on our top rated list with a weighted average of 7.79.
invm.zip
|
Filename
|
invm.zip (Download)
|
Title
|
Invaded v1.4.1
|
Description
|
Aliens are trying to take over (again!). It's up to you in your state-of-the-art® fighter to stop them! This game comes with a Levelset Editor for you to make you own Levelsets complete with your own enemies, end-of-level bosses and even your own Tileset if you want! Get it now!
|
Author
|
James Vernon (jamesv82@live.com.au)
|
Category
|
TI-83/84 Plus Assembly Games (MirageOS)
|
File Size
|
193,440 bytes
|
File Date and Time
|
Sun Apr 1 01:02:44 2012
|
Documentation Included?
|
Yes
|
Source Code Included?
|
Yes
|
|
SCREEN SHOTS
REVIEWS
Review
|
Review by
|
David Tao
|
Reviewed on
|
2005-04-17
|
Note! This review was written for a previous version of this file!
Invaded 1.4 is a great, addicting, ASM shooter, with exceptional graphics and gameplay. It seems pretty original (despite the others saying it sounds like some archaic arcade game). However, memory consumption is quite an issue, especially if you're trying to play this on the regular 83+. It drains your memory. I haven't worked with the level-editor, so I dont know much about that.
Speed and Graphics: 9/10 Memory: 7/10 Overall: 8/10 |
|
See 1 more reviews
LEAVE FEEDBACK
Questions, comments, and problems regarding the file itself should be sent directly to the author(s) listed above.
Write a review for this file (requires a free account)
Report inappropriate or miscategorized file (requires an account; or you may email us directly)
If you have downloaded and tried this program, please rate it on the scale below
ARCHIVE CONTENTS
Archive Contents
|
Name
|
Size
|
editor/aiscripts.doc | 13312 |
editor/demo1.asm | 1831 |
editor/demo2.asm | 3203 |
editor/devpac83.com | 1024 |
editor/DEVPAC8X.COM | 935 |
editor/editor.bat | 456 |
editor/HUFFMAN.EXE | 15808 |
editor/IEDITOR.C | 67236 |
editor/IEDITOR.EXE | 57796 |
editor/pickups.txt | 501 |
editor/TASM.EXE | 76580 |
editor/TASM80.TAB | 15032 |
editor/tileset.bat | 477 |
editor/zildemo1.bin | 698 |
editor/zildemo2.bin | 961 |
editor/ZITDEMO1.BIN | 60 |
editor/ZITDEMO2.BIN | 140 |
editor/ZITTCPA1.BIN | 1092 |
levelsets/DEMO1.doc | 5120 |
levelsets/DEMO2.doc | 5120 |
levelsets/JIM01.doc | 830976 |
levelsets/ZILDEMO1.8XP | 460 |
levelsets/ZILDEMO2.8XP | 598 |
levelsets/ZILJIM01.8XP | 2780 |
source/anim.asm | 3619 |
source/boss.asm | 2798 |
source/build.bat | 1200 |
source/bullets.asm | 8383 |
source/collide.asm | 1614 |
source/damage.asm | 10714 |
source/data.asm | 4965 |
source/directin.inc | 3099 |
source/ebullets.asm | 8055 |
source/enemy.asm | 7252 |
source/enemyai.asm | 13958 |
source/gbullets.asm | 6115 |
source/get_key.inc | 2352 |
source/HUFFEXTR.H | 2694 |
source/ideas_etc.txt | 2157 |
source/invaded.asm | 18945 |
source/levelset.txt | 1159 |
source/main.asm | 19482 |
source/misc.asm | 9056 |
source/mydetect.asm | 3594 |
source/orb.asm | 5622 |
source/pickups.asm | 7041 |
source/player.asm | 6229 |
source/screen.asm | 11651 |
source/sprite.asm | 14609 |
source/sprites.asm | 6025 |
source/title.asm | 1035 |
source/title.bmp | 18486 |
source/vars.asm | 7570 |
tilesets/ZITDEMO1.8XP | 136 |
tilesets/ZITDEMO2.8XP | 216 |
tilesets/ZITTCPA1.8XP | 1168 |
INVADEDM.8XP | 7439 |
readme.html | 38105 |
|
|
|
|
|